The Damsel Cull Force - Version 3

Since the post I wrote on it last month, I’ve been using the Damsel Cull Force Version 2 very regularly, and it’s flown by everyone. Including some people who should know better.

Here is a third version of that force as described by Tomas Blomberg. This one doesn’t use equivoque (as Version 2 does) but it still allows the spectator to make their decision if they want the card above or below the joker once the deck is out of your hands.

Here is Tomas’ original video to me, and I’ll add a couple of thoughts I had while playing around with it after.

If the spectator says they want the card below the joker (or whatever insert card you use), this is incredibly clean. You ask them to gather the cards up and have them spread to the card below the joker. Of course, you also note the card above the joker, so they see what they “could have had.”

If they say they want the card above the joker, it can get a little finicky. You’ll want to play around with it to see the best way to handle it. Here is what I settled on…

You spread the cards, cull the force card, and set the deck down in this configuration. (This is your view.)

Now you have them place their finger down on the point where the X is in the picture above.

“I’m not going to touch the deck. I want you to hold everything in place, so nothing can change from the position you chose, while I give you one final choice. Do you want the card above the joker or below it? Whichever you choose, that’s the one I spray-painted on your garage door.” [Or whatever your final reveal is.]

If they say below, you have them gather up the cards and spread to the one below the joker.

If they say above, you pluck out the joker. Their finger—which was ostensibly placed there as a safety measure, so you couldn’t change anything—actually holds everything in place, so you can remove the joker cleanly. You then tell them to look at the card on the face of the packet that was above the joker, and you show them the other option that was below.

The whole purpose of all of these options (and the “Damsel” forces I’ve described in previous books) is to emphasize the free selection with an actual free choice. Not every trick with a force will benefit from this moment, and not every performing situation will be conducive to slowing down the moment of choice like that. But whenever possible, I choose to include techniques like this where the freedom of their choice feels unequivocable.

Thanks to Tomas for sharing this variation.

On Feedback

A recent email from reader Daniel D.

I bought Leviosa [the floating haunted deck] and have been performing it for weeks now. You asked for people to write in to let you know how they felt about the trick and I was planning to write in and give you a solid review and tell you that the people I’ve performed it for were surprised and fooled by the trick. That was the impression I was getting. Then this weekend I was at a barbecue and performed some quick tricks for a group there and one of them said “Did you bring your flying deck?” And then his wife told some of the other people there “He’s got this cool deck that floats up into his hand.”

This rubbed me the wrong way. It was clear they knew it was a special deck, as you surmised. But when I first showed them the trick I would have categorized it as getting a good reaction. And that they saw it as something more than a trick deck that flies into your hand. […]

How do you get honest feedback or learn to trust the feedback you’re getting?

In magic—well, probably in a lot of things, but definitely in magic—there is a desire to interpret the spectator’s reaction in the most positive light.

You’ll see this when a magician uses hacky joke lines in their scripting. They’ll use some tired joke and the person they’re performing for might smile at it and the magicians thinks, “They smiled. That joke worked again. Definitely have to keep it in my act.”

Or if they clap at the end of the trick, the magician thinks, “I’m getting applause, they liked the trick.” And if the audience smiles and claps the magician thinks, “Oh shit, I’m really knocking them dead!”

I’m going to give you some harsh truth. When it comes to magic in social settings, these reactions:

  • Smiles

  • nods

  • polite applause

  • “very clever”

  • “you’ve got me fooled”

  • a low-key “wow”

These are signs of a bad trick and/or a bad performance.

In social magic, a nice response is a negative response.

Magic is meant to be stimulating. If you’re a string quartet playing at a garden party, then getting a “nice” reaction is what you’re looking for. But as a magician, you’re supposed to be messing with their minds on some level. A pleasant response indicates an un-messed-with mind.

Think about a stripper. If a stripper gets kind smiles and polite applause, is she a good stripper? No. Because a stripper is supposed to be getting people all riled up. The audience should be hooting and hollering and sweating and blotting the pre-cum from their sweatpants.

Or imagine a horror movie, and the monster pops out on screen and the audience applauds politely. Is that a successful horror movie?

The social norm when someone shows you something is that you smile and maybe politely clap and say something pleasant.

If your trick is strong, it should get a reaction that breaks the social norms.

What you want is cursing, silence, anger, hysterical laughter, violence (e.g., a shove, or a punch in the shoulder), running away, yelling, crying, stuttering, grabbing a friend, freezing up/being incapable of giving a response, or something along those lines.

Not all those at once (that would be weird). And it doesn’t need to be an extreme version of any of those things. But if you just get pleasantries afterward, that is the bare-minimum of a response that an audience will give in a casual situation. You shouldn’t really be satisfied with that.

A “nice” response is just a transactional way of putting an end to the moment.

As far as seeking out feedback goes, I will give you some advice from Mr. Beast that I read in a newsletter recently from George Mack…

How Mr. Beast Asks For Feedback

​Mr. Beast has a fascinating mind.

I've been watching some of his interviews -- he is the simple genius at the far right of the mid-wit meme.

I noticed one gem in his interviews.

​When Mr. Beast asks for feedback, he doesn't say "feedback".

The problem with asking for feedback is that people give you a polite politically correct response.

He hacks around this by asking people to "roast" his videos instead. ​

When we first started testing magic, we originally tried to do it in the form of a scientific or psychological experiment. That didn’t work.

It was only when we started actively asking people to critique effects, to point out the flaws, or to tell us what they were suspicious about, that we started getting honest feedback. If you want to get that kind of feedback, then you need to make it clear that’s what you’re asking for. Not every time you perform, of course. But as you break in a trick, you should have a person or two that you run it by in order to tear it apart.

Don’t just assume you have someone like that. In one session of testing many years ago, we were joined by a British friend of ours. When we were talking about testing a certain trick or technique (I don’t remember what it was) this guy said, “Oh no. That definitely flies by people. I use it all the time.” When some people in the group still expressed skepticism about the trick, he said, “Look, I perform in pubs for the rowdiest guys I know. If this didn’t fool people, they’d call me out.” And yet when we actually tested the trick with him performing, we had plenty of kind middle-aged housewives and other friendly tourists who were willing to bust him on how it was done, because they knew that’s what we wanted.

The original email asked: How do you get honest feedback or learn to trust the feedback you’re getting? To summarize my advice from this post…

How do you get honest feedback? When testing a trick, you need to specifically ask for the negatives or weaknesses the person for whom you’re performing senses in a trick.

How do you learn to trust the feedback you’re getting? Try to identify feedback that breaks the norms of social pleasantries. Strong tricks generate these kinds of responses. Okay tricks get “nice” responses.

Until August...

This is the last post until Tuesday, August 1st, which is also when the next issue of the Love Letters newsletter will be released for supporters.


This short video of Muhammad Ali performing magic is pretty delightful.

I mean, the magic isn’t anything impressive, but you can tell how much he enjoys it (perhaps more than the audience does). He doesn’t really have much of a presentation other than calling everything a miracle. The girl at the end can barely contain how underwhelmed she is after the >FWAP< of the appearing cane.

Even one of the most charismatic people in the world has a hard time keeping people entertained when he’s just showing something “impossible.”

But put the trick in a different context, and add some personality, and suddenly it’s a big hit…


Last month I did a series of posts on The Limits of Visual Magic. This moment, from an interview between Derek Delgaudio and Pete Holmes, has Pete—a non-magician—making a similar point to what I was making in that series. People actually don’t want magic to be too direct. It robs us of the narrative.

(I cut off Derek’s response only because I’m not sure that he understood what Pete was saying in that moment.)


What if I completely fucked over my supporters and my next book was just a transcription of this Michael Ammar video from the 80s?

If you don’t have time to watch it now, I’ve captured the best moment for you…


(Thanks to Harry M., for tipping me off to some of the links above.)


Alright, see you in August. I’m outta here.

The Audience-Centric Mindset

Last month, I was writing an essay for another magic book (not one of my own) about how to maintain a casual vibe when performing for a larger group of people.

It’s easy to keep a casual tone when you’re performing one-on-one (although most magicians still fuck that up because of social awkwardness).

But when you’re performing for 6 or 10 people, or something like that, it can be difficult to maintain the feeling that you’re a part of the group.

When I’m in this situation, what is the nature of the relationship I’m shooting for?

I don’t want to feel like The Magician at center stage.

I don’t want it to feel like they’ve come to the Holiday Inn to hear me give a presentation on time-shares.

I don’t even want it to have the dynamic where, like, we’re a group of neighborhood women, and I’ve invited them over the house to sell them some Pure Romance products.

(Pure Romance is a funny name for a company that’s primarily known for selling sex toys. There are a lot of words I would apply to the process of using a set of graduated butt plugs to incrementally gape my asshole, but I’m not sure “romance” makes the list.)

What I’m saying is, I want to do whatever I can to make my role in the group as close as possible to the people I’m showing a trick to.

But, of course, I’m the one showing the trick, so it’s hard for it not to seem like I’m the one “in charge” or that I’m in a “special” position.

Here’s one of the thoughts I try to keep in mind in these situations to try and maintain the most casual relationship between myself and everyone else in the group. I imagine that they’re all students. But I don’t imagine myself as their teacher. I imagine myself as another student. There is no teacher. The teacher had to leave class abruptly. Her kid just got run over by a bus or something (that part of the analogy doesn’t really matter). She tossed me the lecture materials before she runs out the door and asks me to continue on with the material while she’s gone.

So I have information that the other people in the group don’t have. But I’m no expert. I’m going to stumble my way through it and do my best, but I don’t know exactly where it’s all going. And when it comes to interruptions and interjections, I’m not just going to tolerate them, I’ll encourage them. Because I don’t really want to be the leader of this group. I want other people to help us get through the rest of class.

This is the vibe I’m going for when performing something for a larger group of people. I’m not here to lecture them. I just have some information they don’t have, and we’re going to work through it together. That’s why I frame so many of my tricks not as a demonstration of my skill, but as something I want to “try.” It’s something I read about in an old book, or saw on television, or heard on a podcast. It’s something my mentor in magic is trying to teach me. Or something I learned at a convention where they gather a bunch of different people with arcane knowledge. Or it’s something my magician friend sent me in the mail.

If your science teacher says, “Let’s try this experiment I heard about. I have no idea if this will work, but it’s supposed to be pretty cool.” Then, for the duration of that experiment, he—partly—becomes part of the student group.

This is the Audience-Centric approach to performing. You diminish the role of The Magician by making yourself as much a member of the “audience” as possible.

The Damsel Cull Force - Version 2

I haven’t tried this yet, so I don’t really know how it would play, but I think it would work pretty well. [Update: I have now tried this a bunch of times. It’s been perfect. And this is now the variation on the force that I will likely do most often.]

First, make sure you’re familiar with the force I explained in Tuesday’s post.

Here’s how this alternate procedure works.

Give them the joker to slide into the deck. But for this version, they are going to slide the joker in face down. To make things more clean looking, I would recommend using a joker with a different back color or a big X on the back or something, so there’s no confusion about which is the joker or suspicion that you might be changing it for something else or anything.

So they slide the joker in part way, you cull the force card above the joker, close the deck and put it in their hands or on the table.

Now you say something like, “Okay, so I shuffled, and you placed the joker anywhere you wanted in the deck. So you placed the joker next to a random card… well, I guess technically it’s between two random cards. Which do you want to go with… the card at the face or the card at the back?”

If they say “face”

“Okay, then your card will be the one whose face is touching the joker.”

If they say “back”

“Okay, then your card will be the one touching the back of the joker.”

That’s all there is to it.

The nice thing is that this final free choice happens with the cards out of your hands.

And I think the equivoque here is pretty strong. Third Wave Equivoque is about statements that sound definitive, but aren’t. (As opposed to Second Wave Equivoque which is about statements and actions that don’t have meaning, and you give them meaning afterward).

“Do you want the card at the face or the card at the back?” sounds like a clear choice. But it’s not so definitive that they would be getting ahead of you and expecting the card above or below the joker.

I think it’s better if you make it sound like this question wasn’t planned. As I wrote in the wording above: “So you placed the joker next to a random card… well, I guess technically it’s between two random cards.” You want it to feel like you haven’t anticipated this decision on their part, so you couldn’t have prepared for it in any way until now, when the deck is on the table.

Again, I haven’t tried this out yet, but my instincts tell me it will probably be pretty strong. That final choice with the cards out of your hand should be a nice extra convincer of a free choice.

The Damsel Cull Force

Here is a card force I’ve found to be very convincing as I’ve been testing it out this past month. It combines a cull force with a clean and fair, free choice. I haven’t seen this handling before, but if it exists somewhere, please let me know. [Update: Spidey teaches the same force in this video.]

The opposite of a force is a free choice. So the more legitimately free choices you can include in your force, the less likely the spectator will think, “He must have made me pick that card.”

Some forces, like the Riffle Force, have no free choices in them. “Say stop as I riffle my thumb along the edge of the deck.” Well, “saying stop” is not a choice of a card any more than pulling a slot machine handle is a choice of what will show up on the slot machine. The cards are flipping by so quickly that there’s no sense of agency with the person “picking” a card.

The standard Cull Force has one free choice. The choice of which card to touch. There’s no more important a choice than that, of course. But there is often a moment that feels a little awkward to me. The moment where they touch a card and then instead of letting them directly pull that card out, you square the cards and show them the card at the bottom of the right hand’s packet. There’s something about pulling the cards away from their hand after they’ve made their selection that doesn’t feel quite right. And I think some spectators sense that.

The Damsel Cull Force solves this issue in a couple of ways. First, the person is not touching a card directly, so you’re not pulling the deck away from their hand. Second, there is an additional free choice that further justifies the way the spread is handled after the initial selection.

Method

Have a deck shuffled by your friend.

Turn it over and spread it face up and remove either the Joker (or the Ace of Spades if there is no joker).

As you do this, note the fourth card from the back of the deck (the fourth card from the top if it were face-down). Or, if you need to force a specific card, then get that card into the fourth position by culling or cutting as you “search” for the Joker.

Give the Joker to your friend and turn the deck face-down.

Spread the deck between your hands, culling out the fourth card (your force card) and ask them to slide the Joker anywhere they want, part-way into the deck.

When they do that, give them the chance to change their mind and move it somewhere else.

When they’re happy with where they put it, say something like, “Okay, you’re happy where it is? Great. You’ve placed the joker next to one card—well, actually, it’s next to two cards. So, one final choice… Do you want the card right above the joker or right below it?”

If they say “above”:

Very cleanly, take all the cards off above the joker and hand them to your friend. As they take them, you will square the spread somewhat in their hands. The cards don’t need to be perfectly square, just close enough. They will do the rest of the squaring automatically.

“If you had said below, you would have ended up with…,” here you show the card directly below the joker.

Then direct them to look at the card on the bottom of their pile and shuffle their cards, or remove it and show it to everyone, depending on the trick you’re doing.

If they say “below”:

Close the spread, inserting the force card below the joker as you do and, in a continuing action, lift up the cards above the protruding joker and hand them the joker and everything below it. Show them the card they would have had if they said above. Then allow them to look at the card below the joker.

That’s it.

This solves some minor issues I’ve had with the cull force where they touch a card, you square up the cards, and then show them the card they (supposedly) touched.

Here, since they’re not touching a card, there’s no question of why they’re not simply pulling it out with their fingers.

The squaring action happens naturally in the course of giving them the card they chose and showing them what they could have had.

And the fair choice of “above or below” provides a nice last moment of freedom before the force card is revealed.

Mailbag #96

Re: The Sweet Smell of Magic

Excellent post today, well explained (though I'll go with the campfire analogy rather than the toilet one, thanks) of something that a lot of magicians have trouble understanding.

Pop Haydn has tried for years to get across essentially the same point--that the trick isn't the trick--the trick is the story that the participant tells to other people and convinces them that magic has happened. —JS

The anecdote in The Sweet Smell of Magic was originally one of the last things I wrote for the book coming out this October. And even I was like, No, this is too gross. I’ll put it on the site instead.

But the shit analogy is the one to take away from that post (the campfire analogy is an analogy about part of an analogy).

A campfire that doesn’t stay lit is pointless. But it doesn’t capture something that seemed good turning bad in quite the same way a seemingly pleasant aroma that turns out to be shit does.

If you show someone a great trick, and they’re amazed by it, and they google some terms, and it brings them right to Ellusionist’s website, that takes a memorable—potentially wonderful—interaction and makes it kind of forgettable. I’ve never had someone fondly remember a trick that they figured out. In fact, the more special you made the trick for that person, the more finding out this is just some garbage you bought online ruins it for them. Sadly, for most non-magicians, finding out the secret completely undermines the power of the experience.

“Then why would they bother googling it if they didn’t want to know?”

Dai Vernon answered your question here.


Re: The Myth of Audience Management

You have broached Audience Management before. It's certainly in the running for the G.O.A.T. of worthless magic platitudes, such as my personal favorite, Read Tarbell.

The core of the problem seems, to me, to be an inherent and highly spurious belief that all magic tricks are good and it's only the performer that is holding it back. Such bullshit!—IM

Yes, the maxim that says, “There are no bad tricks, just bad performers,” is perhaps one of the dumbest things ever said by any magician. (And I once heard someone say he likes Mark Calabrese’s neck tattoo.)

There are tons of bad tricks that could not be salvaged by any performer.

But more importantly, almost all tricks are flawed tricks in some way. There are very few effects that don’t have any weak spots or rough edges. Frequently, these things can be addressed with presentational techniques. But we can only uncover those presentational techniques when, as performers, we stop relying on that traditional way of dealing with flawed tricks:

  1. Put the trick away and move on to something else

  2. Tell ourselves we’re so entertaining that it doesn’t matter that the trick isn’t that good.

  3. Assume the audience are all credulous idiots.


Do you know anything about Christian Grace’s new trick Enigma? There’s been a lot of discussion on the Cafe that has been pretty weird but the thread got shut down yesterday. Have you seen the trick? I know you sometimes get sneak peeks at new tricks from the creators and you’re one of the few voices I trust not to bullshit us on it. Thoughts? —DB

No, I haven’t seen it myself. But I’ve heard from a couple different people about the trick who have seen it and described it for me.

For those who don’t know, it’s a trick where the spectator thinks of any word and the magician is able to name it (eventually).

I think your description of that now-locked Cafe thread as “weird” is accurate. There are some people saying they just thought of a word, Christian touched their hands, and then revealed the word. There are people being weirdly cagey about whether the effect requires a phone or not. There are people saying they saw it multiple times and were still fooled.

If I didn’t know better, I’d almost think these people were setting up the release to fail—creating unrealistic expectation for the trick.

I will tell you what I’ve heard, without giving away more information than is already out there, out of respect for Christian.

Here’s what I’ve heard:

  • A phone is needed to accomplish the effect.

  • And there is—of course—a process involved to get the word.

  • The process is not extensive, but obviously the more this is repeated, the more it’s going to highlight the information that’s being used to narrow down to what the word is.

I don’t doubt this will be a good release, and I already have some ideas brewing for it. We live in a time when the ultimate financial success of a trick is frequently dependent on how much hype can be generated pre-release. The unfortunate side effect of that is that sometimes a strong trick gets blown up to something it’s not, and people end up being disappointed because it doesn’t meet the ridiculous standards that some were setting up for it. The buyers likely would have been happier if they had more realistic notions of what they were getting. But “temper your expectations” is not a marketing message anyone but me thinks is a good idea. And it is as unlikely to be adopted by people as my suggesting to my female friends that they should put their unflattering photos on their dating profile so when they meet up with someone it’s a pleasant surprise for them.