Romantic Redux

From The Jerx, Volume One

I listen to a lot of radio shows from the early part of the 20th century. One of my favorites is an anthology program called Escape. Each episode began with this introduction…

Tired of the everyday grind? Ever dream of a life of... romantic adventure? Want to get away from it all? We offer you... Escape!

Escape! Designed to free you from the four walls of today for a half-hour of high adventure.

How could you resist that? I loved the notion of something that was “designed to free you from the four walls of today.” The producers of Escape were saying, “Look, we know by fate or circumstance you’ve found yourself in this life that can feel mundane or uninspired, with your loveless marriage and rotten kids. So, for the next half hour, give us your hand and allow us to guide you through a radio drama—no, not just a radio drama, a romantic adventure—where you can escape, however briefly, from the everyday grind.

This escapism seems like something a magic performance would be perfectly suited to provide, but it so rarely does. And why? Well, because it’s at odds with the magician’s traditional goals. “Step into a world where I’m an amazing person with incredible powers who deserves your accolades.” That’s not the most appealing “adventure” for the audience to go on.

The Romantic Adventure is one of the less defined terms I've adopted on this site and I've been asked to flesh out the concept some. For anyone who is at the mercy of Google Translate to read this site, the word "romantic" in this phrase doesn't have to do with love or seduction or anything like that (at least not necessarily). It's "romantic" in the following senses of the word:

1. having no basis in fact :  imaginary

2. marked by the imaginative or emotional appeal of what is heroic, adventurous, remote, mysterious, or idealized

So the Romantic Adventure performance style is about presenting people with with big, fantastical, over-the-top presentations for effects and then doing something that only really makes sense in this alternate universe you've established. You're not trying to get people to believe these incredible ideas. In fact, one of the strengths of this style is that the ideas you present are so unbelievable that it's immediately clear to the spectator that this is meant to a bit of interactive fantasy. You're giving them a moment outside of reality. And therefore it's not connected to all their real-world concerns and issues.  

Like the show Escape, what you're doing is designed to free them from the four walls of today for a few moments of high adventure!

This style has something else in common with that old radio show. Escape would always start the episode with a 2nd person narration, putting you in the story to come...

"You are high on the frozen slopes of a great mountain. Terrified and caught in a blizzard. While this thing for which you've been hunting has suddenly become the hunter. If it finds you, then for you and your companion there can be no escape."

With this style of performance you are asking the spectator to play a part in the unfolding story. They may not actually be asked to do anything, but mentally they have to be on board. 

My friends won't go for that type of thing, you say.

I don't believe that's true, but that's the subject for another post. Look for a Dear Jerxy post in the coming weeks that talks about that.

A typical mentalism trick: "I'm going to predict the word you're going to think of." The spectator says "time" and the magician turns over the card and it says "time." Many of the "best mentalists" in the world perform tricks that are nothing more than that. And that's probably fine. 

But...

In the Romantic Adventure style the identical method can turn into Cryptophasia. "You're my long lost twin and we developed a language together as infants. I'll show you. Here let me write something down.... Okay, if I say the word "flormf" to you, what do you think it could mean?" He has no idea. "Go ahead, say the first word that comes to your mind." The guy says "time" and the magician turns over the card and it says "time."

That trick is more fun, more interesting, less bland, and more original than the traditional way. And I would suggest it's better magic too, because the presentation helps obscure the method more. 

And, from my experience, that sort of thing is more enjoyable too. Magic and mentalism performed in a traditional style often just amounts to fooling people. With the Romantic Adventure performance style it's not just about fooling people. Everyone knows this is fantasy. But that's the power of it. You create some outlandish, weird, chimerical scenario and then do something so strong—not to fool them—but to briefly put them in a situation where this fantastic scenario is the only explanation they have for what just happened. It's not that they ever seriously consider it. The guy knows he's not my long lost twin (for example). But it's those few moments before any other framework for what just happened comes to his mind that I find people really enjoy. 

If I said, "There's a dragon in my closet." You would say, "Yeah sure. I bet." And I could say there really is and he ate all my clothes and go on and on. And you might play along with me or you might not. Either way, if you open the closet and see an honest to goodness dragon there you're going to have a big reaction. Half a second later you might start considering that maybe it's a projection, or a person in a costume, or a large puppet, or some other animal that's been disguised as a dragon. 

But there's still that half second. Don't dismiss that half second of them having no other context for what's happening other than the fantasy you established. If you've ever been in a car accident (or a near accident), or dropped something extremely fragile and valuable, or fell in love at first site, you know how intense and powerful a half-second memory/experience can be. 

With a more traditional performance style (and I do plenty of things in more traditional styles) the dynamic is so well established. "He's going to perform a trick, and I'm going to have no idea how it was done." That's what they think is going to happen... and that's what does happen. And the trick may be great, and they may love it, but it's still kind of one layer, and that layer is what they expected it to be.

The RA style is less straightforward. And by having them get on board with the presentation and engage with the fiction on some level it complicates things even more because they're taking a part in perpetuating the lie. So when "the moment" happens they're a little more enmeshed with the fantasy.

Of course, the fact that it's slightly different than a traditional trick is also the weakness of this style. People need to be trained to know that if they go along with what you're doing it's going to result in something fun or interesting or amazing happening. This only comes with some level of trust based on what they've seen you do before. But any performance that is non-magician-centric is going to build that trust, because it will be clear whatever you're doing isn't about your ego or anything like that.

And it probably does take some level of charm. It takes some charm to get someone to go dig up a time capsule they don't remember burying. It takes some charm to get a whole party to play along with a liar/truth-teller game. Or to get people to help you draw a deck of cards. But not some extraordinary amount. You don't need to be a real smooth smoothie to get people to play along. Again, the struggle many magicians have with getting people to invest in the process is due to the fact that those people have seen the results of the process are usually some grand ego-stroke for you. So why would they want to play along with that? I'm not unique in being able to pull this stuff off. I'm not otherworldly charismatic, I just know the type of shit that turns people off. The Jerx Charm School may need to be a separate post. Or another book.

I encourage you to explore this performance style. It's by far the most rewarding style for everyone involved in my experience.

One of my favorite examples is in the coming issue of The JAMM (#4). I took a sort of standard mentalism trick, added a rarely used coin production, then replaced the coin with a prop (and potential memento for the spectator) that people are genuinely captivated by, and turned the whole thing into a Romantic Adventure masterpiece where it's revealed I have a working arrangement with a fairy who is helping me with my tricks.

Romantic Adventure
The PERFORMANCE STYLE OF YOUTH AND LOVE!

Pay Your Happiness Bill

I've been an advocate on this site for investing in the things that make you happy

Even if you're not that into this site and you're just here randomly, I still suggest you set aside part of your monthly budget to support those things you do enjoy. It's one of the best things I started doing regularly. I look at it like paying my phone bill. Except it's my happiness bill. I'm supporting the things that make me happy. And I don't want the universe to shut off my happiness, so I pay my happiness bill every month. It feels good. And I end up getting more enjoyment from those things. It's a win-win for everyone.

Here are some of the things that bring me joy that I invest in every month:

the Doughboys Podcast

the Best Show

Cayleigh Elise's creepy true crime youtube channel

Rifftrax

Sword and Scale True Crime Podcast

Captain Disillusions youtube channel

ASMR Requests youtube channel

This site is totally reader supported, no advertisers or wealthy beneficiaries. And because this site has such a small target audience it's particularly reliant on the generosity of the people who like it to keep it going. If you enjoy this site I hope you'll consider supporting the site. You get a monthly magazine/ebook with tricks and reviews and you get the 2017 Jerx Deck of playing cards with your paid yearly subscription. Join me, for good times and good karma.

Gardyloo #23

Terrible news. Truly AWFUL news. And I can't help but feel responsible.

In my post on Friday, the 21st of April, I re-posted a video of Chris Slater ripping up the Expert At the Card Table. I should say that I posted it like a fool, because it had already been established via the terrifying ordeal Daniel Madison went through, that roving bands of magic tough guys were threatening to kill anyone who dare question the sanctity of EATCT.

And what should happen? Well... what do you think? That's right. Chris received a very real and very threatening message about the incident which you can see below.

And now, Chris is dead. Someone shoved a pom-pom stick down his mouth and pulled it out his asshole. And then they pulled the pom-pom coming from his asshole, and it somehow caused his mouth to close and he couldn't open it and he suffocated. 

R.I.P. Chris. It seemed to me you lived your life like a candle in the wind. It's so hard to say goodbye to yesterday. Would you know my name, if I saw you in heaven? You were the wind beneath my wings. Oh, Danny Boy, the pipes, the pipes are calling. The leader of the pack, and now he's gone: look out, Look Out, LOOK OUT, LOOK OUT!


That seems like a needlessly complicated way to get her to vomit.


I went down a bit of a Houdini rabbit-hole earlier tonight. I was first captured by this image, that I can't remember seeing before. It's really great. 

It makes it look terrifying. Certainly more terrifying than watching a straight-jacket escape now. When did straight jackets get so big and blousy? They look like someone getting out of a small tent rather than a torture device.

Plus I like the dude peeking in the cell. I think he might be jerking off and we've caught him at the moment of orgasm.

Also, "The Murderous Insane" is a rad name for a band.


How Not To Pretend You Can't See Thru Your Blindfold

"Let me just expend zero thought or effort picking up these packets you set on the table."

Even his friend gives the camera a look and a smile like, "Look at this knucklehead."

Remembrance of Things Past

If you want, you guys can print this post out and I'll sign it sometime for you. Or you can just frame it and put it on your mantle or something. 


When I watch a magician perform, I never identify with the magician. I always identify with the spectator. This is, perhaps, the one uncommon thing I can bring in my analysis of and reflections on magic. I never think, "Oh, how embarrassing for the magician. He screwed up the trick." I think, "Oh, how embarrassing for that spectator. He has to be up there while the magician screws up the trick and then is sent back to his seat having participated in, essentially, a waste of everyone's time." I am, by nature, audience-centric.

Because of this, one of the awkward moments I truly dislike in magic is when the performer gives the spectator some junky "souvenir" of the effect.

With that in mind, I want to talk today about the rules I use for myself in regards to souvenirs. You may get something from them even if you're not an amateur performer like me. I think these rules are good for anyone who performs in situations where people have not specifically come and paid money to see them perform. If you're David Copperfield you can give someone a signed card, or give a groupie a spent rubber, and say, "Here's something to remember me by," and that's fine. 

But if they don't know you and didn't know they were going to be seeing magic, it's a little presumptive to say, "Here, keep this card you signed as a souvenir." Especially given the fact that a lot of magicians aren't doing anything most people care to remember. 


I almost never say to someone, "Here, you can keep this as a souvenir." As an amateur magician it violates the rules I lay out in AATKT. It too strongly suggests that what occurred was a performance (one that can be repeated whenever I like). 

I will often give people something at the end of an effect, but it has to fall into one of these three categories (usually a combination of them). 

Valuable: If I produce a gift for someone, obviously I'll give it to them to keep. I don't really think of these as souvenirs, of course. They're just the product of some magical procedure.

Personal: By this I mean something uniquely personal that was not done by them. In other words, a card that they signed and drew a picture on wouldn't qualify. Do people keep their signed ambitious card forever? Yes, some people do. And they'll have that opportunity. But that's not the type of thing I would tell someone to keep as a souvenir. By personal, I mean something that was created for them and is unique to them. I can't really think of examples in traditional magic tricks, but I have a number of tricks I do that you'll read about here that fall into this category. With these types of "souvenirs" you don't have to suggest people take them. They want them.

Unusual: This includes "magical" souvenirs like Paul Harris' Twilight Angels. It could also just be something that you don't see everyday, like a funkily shaped rubber band, or a complicated bit of origami. "Yes," you say, "but a signed card is also unusual." True, but apply these rules to decide if what you have is unusual enough to be souvenir worthy. 1: Could you go and recreate it with a couple bucks and 15 minutes in a Walmart? If so, it's not a good souvenir.  2. Is it something that would be interesting if it hadn't been part of a magic trick? A bent coin, a ripped card, a post-it with a drawing of a tree on it are all things you don't see every day, but not "unusual" in a sense that makes them inherently souvenir worthy.

Of course, people do keep signed cards and bent coins and post-it notes after I perform. But it means something because I let them decide it's something important to them. I just leave those things in their vicinity after the trick and they snatch them for themselves.


It's like this... Imagine you went out for a great meal at an amazing restaurant. At the end the waiter says, "And you can keep one of those cocktail napkins as a souvenir of your time here." Some people would enjoy that, but those are the people who would already take a cocktail napkin as a souvenir in the first place. For others it's just an awkward exchange where they're like, "Oh, uh, no thanks." Or they take a napkin knowing they'll be throwing it out later.

For some people, the trick is all that matters. And you trying to hawk the detritus from the trick as something to hang onto is just weird. It would be like seeing a ballet and saying, "I need a piece of the dance floor."


Sometimes people don't know they can keep something. In that case, after the effect is over I'll push the item towards them. If they don't pocket it I may say something later like, "Where is your trash?" At that point they'll often stop me. "You're going to throw that out? Wait...Can I keep it?" And sometimes they're like, "Oh, the trash is over there." That doesn't mean they saw the trick or the experience as disposable, it just means they don't care to keep something that may technically just be garbage. If it's not "valuable," "personal," or "unusual," it almost certainly is garbage. A lot of people wouldn't think to hold onto something like that. A bent coin isn't amazing. Having a coin bend in front of your eyes, or in your hand is amazing. That's how some people feel. I'm like that myself. The memory is the valuable thing.


One language thing I'll recommend. Don't use the word souvenir. This may just be an English thing, even just an American English thing—it may even be just a "me" thing—but "souvenir" suggests something you get at the ballpark or at a show. A big foam finger. Or a souvenir t-shirt. Something you pay for. Instead, if I'm going to label the thing, I'd say it's a memento.


I don't work professional situaions, but if I did—tablehopping or walkaround—I would leave the object at the table or in the person's hand, but I wouldn't make any mention of it. If it's meaningful to them, they keep it. If not it gets tossed out. This has to be better than the alternative of using some kind of social pressure for them to keep something that feels like garbage to them. 

Ultimately, my rule is to let THEM decide what's a keepsake and what's trash. This is kind of a life philosophy for me. It's certainly my philosophy with magic, in general. If I have something to give, I don't want to push it on people. Let them want it and come for it.

A Critical Examination of Cafe Avatars: Volume 1

Subject #1
TommEE Pickles

What he was trying to say: I got my picture on the cover of MAGIC magazine! 

What it actually says: I got my DWI mugshot on the cover of MAGIC magazine. :(

 

Screen Shot 2017-04-21 at 1.39.47 AM.png
Screen Shot 2017-04-21 at 1.46.53 AM.png

Subject #2
Marc O

What he was trying to say: I am a powerful magician who commands your obedience.

What it actually says: I'm the Netherlands' #1 transexual dominatrix. 

 

Subject #3
Xiqual

What he was trying to say: Behold ye, the masquerade that is LIFE! Perchance our true visages be revealed in the disguises we don.

What it actually says: Speaking of wearing people's faces as masks, you better pray you don't bump into me in a dark alley, or that will be your fate. And then I'll go to your home and fuck your wife while wearing your face.

Subject #4
George1953

What he was trying to say: My brain... what can I say about it? My mind is like... a finely crafted machine. The gears, ever spinning. The machine of my mind... processing the world around me and manufacturing moments of genius.

What it actually says: Uhhh... does anyone know where in the skull the brain is located? It's...uhm...that thing that hangs down in the back of your throat is part of the brain, right? Aw, crud, I don't even know. And hey! Wait a minute! These gears aren't even interlocked in any way! It's just loose gears rattling around in my skull. They might as well be fucking bottle caps. 

Subject #5
Eddie Garland

What he was trying to say: My avatar expresses my interest in the magical and ventriloquial arts. (And its simple, clever animation makes it the best avatar on the Cafe.)

What it actually says: I cannot tell you how many times I've masturbated to that scene in the Anthony Hopkins movie, Magic. No... not the scene where he makes love to Ann-Margret. The one where he beats Burgess Meredith to death with the dummy. 

The Jerx Deck and Deck Jerks

I spent much of the weekend in the initial stages of working on the Jerx Deck for 2017. 

Do you collect decks? And then people find this out about you and they go to Nebraska and they bring you back a deck with scenes of Nebraska on it and you're like, "Ah, no. I don't collect these types of decks." Or did like 8 people get you those clear plastic playing cards when they came out 10 years ago? Look, they don't know any better. They just think, "Oh, he likes decks of cards. These are decks of cards." They don't know if something has the right feel or finish. They buy you the magic-related stuff they can find at Barnes & Noble. Maybe they get you the Joshua Jay book there for Christmas. What are you going to do? Throw it in their face and explain to them that in the magic community that is considered the utmost trash? No. You accept it and say, "Thank you, grandma. Yes... yes... he is a very handsome young man."

Do me a favor. The next time your aunt brings you back a deck from her trip through Wyoming, don't be a little snot. Say, "Oh, this is fantastic. I'm going to work on a trick to show you with these." Then show her something cool a week later. She'll feel she was part of it. Make people happy.

And you can make me happy by supporting this site. Just $2.25/week—the price of a cup of coffee, or the price of hardly any cocaine—to feed this hungry orphan boy. And if you collect decks, this is the only way you will receive one of the more limited decks in magic with your paid year subscription. You see, most of these decks are printed in the 1000s, which is way, way more than I need. I can't even seem to find a place that will do runs as low as 500. And I don't even need anywhere near that many. So I'm just going to order as few as possible, and if I end up needing to order 100s more than I require to meet their minimum order, my plan is to take the decks that don't have homes and set them all on fire. I'll make a video of it for you. Your deck will be a true collector's item.