Wrapped Up In Books

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The Amateur at the Kitchen Table describes a set of precepts that, I believe, produce the strongest magic performances in casual, non-professional settings. However, the goal is not only to produce strong magic. The goal is to practice a philosophy of performing that spectators find natural and attractive, and eliminate those elements of amateur performing that often foster the belief of magic being hokey and magicians being weirdos.

This is, essentially, a 46-page essay. There are:

  • No tricks

  • No illustrations

  • Few jokes

While I've discussed some of the topics on this blog before, the book contains no material from this site. It's all new content.

If you ordered The Jerx, Volume One, you're already receiving this. 

If you didn't, and you're interested, you can click the button below. It's $22 shipped anywhere.

[Update - April 2019 - This is now sold out. A reprint may happen, but not anytime soon.]


The Jerx, Volume One is also shipping this week.

Once this week is over I will assess how many copies I have left, how many of those I need to last me the rest of my life, and how many are available to sell. At that point the price will probably go up a little bit. So if you definitely know you want a copy, order one this week (see link in the menu bar), or email me and let me know you plan to get it and I'll make sure to hold onto one for you at the current price.

Don't let this opportunity slip by or you'll never get a chance to assemble the complete library of modern magic classics.


I want to thanks my friends who have helped with the book launch. Especially Andy #2 who has essentially had his Paypal hijacked by this project all year, and Andy #3 who is helping with the packing and shipping. (I'm not being clever with the #2 and #3. This isn't like The Donnas where we've all adopted that name. We just all legitimately have the same first name, so it's confusing.)

Regular posting will resume later this week, once the bulk of these books have shipped.

Dover, Overs, Cover

I have some really exciting news. First, I should probably apologize to those of you who donated $260-$300 to this site, in part because you were promised some exclusivity to the material in The Jerx, Volume One, but I've had to backtrack a teeny-tiny bit on that promise. You see, I've sold the paperback rights to Dover Publications and the mass market version should be out in time for Christmas at a cost of $6.99.

Uhm, that's a joke. You wouldn't think I'd need to explain that's a joke, but you haven't seen my email. I definitely need to explain that's a joke. I do get a lot of people asking if there's going to be an ebook or a second printing. I've tried to make this pretty clear, but the answer is "no." I realize it's fairly common in magic to try and weasel out of your claim of something being "limited edition," but these are legitimately the only copies that will be printed. Those who get it will be the ones who get it. That's it. The new material—which accounts for about half the book—will not be re-printed anywhere. I don't need to. I have plenty of other material for future publications if need be. (Need won't be. I'm never writing another thing in my goddamn life.) 

I do have a few more copies of the book than anticipated. Apparently book printing companies can print more copies than you ask for, and you have to pay for them! They're called "overs." This is standard in the publishing industry, or so I've been led to believe. But it sounds like a big scam. I can't imagine this working in any other industry.

"Uhm, Miss? I think the fried shrimp was supposed to be $8.99. The bill says $10.99."

"That's right. We gave you 12 shrimp instead of the 9 the menu indicates."

"Ok, but I didn't ask for more. I just ordered what was on the menu."

"Yeah... well... we were just having so much fun frying up shrimp that we fried up a few more. Now pay up."

I didn't realize book printing was so inexact. "Well... we turned on the book printing machine and it started spitting out books and we just kinda guesstimated when the pile looked about the right size. Go get your checkbook and pay for these extra books."

It's alright. There's not too many. And they'll either sell eventually or they won't. If they don't I'll give them to public libraries. Scar some kid for life who just wants to learn the french drop from Bill Tarr.

Oh, the fake Dover cover above reminds me of an alternative cover I seriously considered for my book.

A Simplified Card Coding System

After last Thursday's post I received an email from friend of the site and GLOMM Elite member, Les Allen. He recommended a change to the card coding system I mentioned in that post. I think his change makes the system easier to execute on both ends (the sender and the receiver). It turns a two step process into a two or three step process, but those steps are all easy. As opposed to the original code where one of the steps could be a little iffy and might require a bit more scrutiny.

To start with, you need a point to build your coding system around. If you're performing on a close-up pad, a small table, a couch cushion, or some other easily defined space, your locus will just be the center of you're performing surface. If you're at a big table or on the floor or on some other undefined surface, then your midpoint is going to be some imperfection or some aspect of the design of the surface. Or you can create a point to work around by placing any small object on the table, like a coin.

For the purposes of this example we'll say that the point we're building our code around is the tip of the dark wood triangle on this coffee table. 

A vertical and horizontal axis go through the midpoint. When you place an object on the table relative to the midpoint, it will either be on one of the axes, or it will be between two. This is very easy to differentiate. 

You imagine a clock-face around your midpoint. This is how we will code (or start to code) the values.

If the card box is on your center point, it's a king. If the card box is on an axis, you know the value of the coded card. If it's between two axes you know it's one of two values. So, for example, if the card box was in the south-east quadrant, you'd know it was a 4 or 5.

We determine which of those two values by whether the card case is front-side up (in which case it's the even value) or back-side up (in which case it's the odd value). Remember, the back of the case is odd. An easy mnemonic for this is that, when you make love, you should see the front of your partner because sex should be had face-to-face, in the missionary position, for the purpose of making children. It would be very odd to see your partner's back when making love. Very odd indeed. (Now is probably a good time to mention this site is transitioning to a Christian/gospel magic site.)

So if we go back to the box in the south-east quadrant, if we can see the front of the box, we know it's a 4. 

The suit of the card is coded as in the previous version of this code.

The good thing about this version is there's nothing to interpret. Nothing is unclear or riding the line between a couple different options. What this means is you can glance at the box for just a moment and remember the details and then decode them in your mind. You don't need to intently stare to know if something is closer to being a three or a four or whatever.

With certain card cases, like the modern Bicycle case, it's pretty easy to discern the top and bottom of the back side. If you're using some other deck, you can untuck the flap to make it easier.

So the steps to determine the card (or determine where to place the card) are these:

Step 1 - Determine if the box is centered on an axis. If it is, you know the value, go to step 3. If not, you know it's one of two values, go to step 2.

Step 2 - If the box is front-side up it's the even value. If it's back-side up, it's the odd value.

Step 3 - Determine what direction the box is pointing to figure out the suit. (Suits are in CHaSeD order going clockwise.)

Let's Practice. Scroll over the picture and the name of the coded card will be revealed at the bottom of the pic. Remember, the top of the dark triangle is our midpoint.

Queen of Clubs

Queen of Clubs

Three of Diamonds

Three of Diamonds

King of Spades

King of Spades

Seven of Spades

Seven of Spades

Nine of Diamonds

Nine of Diamonds

Jack of Diamonds

Jack of Diamonds

Five of Spades

Five of Spades

What makes this extra-versatile is you don't need a deck of cards. You just need any object you can identify the top and bottom and the front and back of. As I mentioned in my original write-up in X-Communication, your cell phone would be good for this. But maybe you don't want to be seen handling something electronic in the process of coding something. In that case, use whatever you want. 

Imagine you had a little stuffed reindeer. You ask your spectator to think of any card and you hold up the reindeer and ask them to tell that card to it. They do. You put the reindeer back on the table. Your friend comes in, picks the stuffed animal up, and starts talking to it like a psychopath. "What's that, Chip? Someone is thinking of a card? What is it? The two of clubs?"

Let's practice with a reindeer.

Three of clubs

Three of clubs

seven of spades

seven of spades

Nine of clubs

Nine of clubs

five of hearts

five of hearts

two of clubs

two of clubs


Of course, the coding is only the set-up. There are countless ways you could proceed. 

It can be enjoyable to claim you've been practicing card cheating with you're friend and you've learned to code cards between the two of you. But come up with some ludicrous method as to how you're coding the information. I'm particular to this one, "We've codified 52 different locations along the length of my closed lips, so depending on where this toothpick sticks out of my mouth, it will let him know what card I need." Meanwhile you place the deck in the location that identifies a card your spectator has named or selected. When your friend turns around or comes back in the room he quickly gleans the coded card and then makes a show of calculating the exact location the toothpick is held between your lips.

Another thing that's fun to do, if you're with a large group, is to send your friend out of the room. One person freely chooses a card that only he knows (well, you have to find out what it is too, either directly or indirectly) and puts it in his breast pocket. He then whispers the name of that card to someone. That person, in turn, whispers it to someone else, but when he does, he changes either the suit or the value. And it goes around the entire group this way with everyone changing an element of the card that gets whispered to them and whispering it to someone else. It's a big game of telephone, and at the end you have a seemingly completely random card named by the last person. Your friend comes in the room and is told the name of this random card. He asks everyone to line up in the order they whispered from person to person in. Then he starts mumbling and pointing indistinctly at people, his head lowered, as he attempts to backtrack the decisions made along the way. This is "A Beautiful Mind" type stuff.

"Ok, six of clubs, six of clubs. So that means you said the six of something or the something of clubs, so if you changed that variable we'd have to go back and think what would that have come from... we have to step further back...a three probably or a seven... spades...spades, spades, spades... but then a heart is likely... you wouldn't jump too far from your input card... so a single standard deviation...."

He's just mumbling this type of stuff under his breath. He's not speaking it so much as buzzing it. As he carries on he's walking backwards along the line of people until he's getting closer to the person who took the card. 

He is still concentrating deeply, staring at the floor. "We follow the precepts of the decision tree... probably plus two... maybe shifting to a minor suit... taking it back three steps or forward one..." he drones on until finally he stops walking and raises his arm in the air, extending his index finger. Speaking clearly now: "And if all that is accurate," he says, then pauses. He is still staring at the floor, but he slowly lowers his arm to point directly at the pocket of the guy who choose the card. "The card in that pocket is the ten of diamonds."

Which, of course, he knew two minutes ago when he walked in the room and saw the card case you placed on the table while the game of telephone was going on.

Nurtured All Year Then Pressed in a Book

So a bunch of boxes with what appeared to be plain black books showed up recently.

But in the right light you see there's something more.

It's pretty exciting to finally see this thing in reality. A book. A real book, that I wrote. Me. An author. A magic book author! I'm going to be famous! Everyone will know my name! Shit! My name doesn't appear in the goddamn book! What a waste.

By the way, if you've paid in full for the book you should have received an email from me linking you to a pre-shipment questionnaire to get some information I need before sending off the book. If you didn't get that email, let me know. 

I've been waiting for months now to try out one of the tricks that uses the book itself as a prop. I finally got to perform that last night and it went even better than I had hoped. At the conclusion of the effect my friend put down the book and said, "That just seriously gave me the chills." If nothing else it was worth publishing this book just so I can perform that trick.

This weekend, I also performed another trick from the book. The trick is called Dream Weavers. This is one of those effects that is either "just" a really strong trick or it's a miracle and this time it was in the miracle class. It's a transposition that happens in "test conditions" overnight. But the coolest part is this, the presentation is layered with these things called "dream incubation suggestions" which can affect people's dreams. (This sounds like some witchcraft bullshit, but I did a ton of research on ways to affect dreams, and most of what this trick is based on is the work of Deirdre Barrett at Harvard Medical School.) Anyway, the presentation has visual, tactile, and psychological incubation suggestions built into it and you can genuinely get the person to "meet up with you" in a dream to carry out the middle part of the trick. That may sound grandiose and it admittedly is not surefire, but it doesn't matter. The trick is foolproof and fail-proof. Even if they don't dream of meeting up with you, the trick is still a wildly strong.

I'm looking forward to you guys finally getting your hands on the book.

Another GLOMM Booting

Daniel Kamenicky aka Dan the Magic Man has been kicked out of the GLOMM because he likes to take voyeur videos of girls between the ages of 6 and 10. 

I want to thank those of you who submitted this story to me. I heard from almost a dozen people about this creep. Good. You are all deputized to keep the GLOMM pervert free.

He's taken down all his social media and his website is no longer available either. But you can find an archived version on archive.org. Did we overlook any signs? I don't know. Maybe it's just hindsight, but I find this question on his FAQ page a little telling.

Let's break that down and see how that question and answer might transpire in real life.

Client: So how much space do you need to perform?

Dan: I WANT TO DO THE SHOW IN YOUR BASEMENT!!

Client: Huh? What? That's not even what I asked.

Dan: Just put me in the basement with the kids. Pleaaaaase! I mean... no reason why. It's a lighting situation. I project lights on the wall. You know that old thing that we magicians are always doing at kids shows; projecting lights on the walls like we're introducing the starting lineup for the Charlotte Hornets. So...yeah... I guess just put me in the basement with the kids while the adults chat and drink wine upstairs. Good idea.

Client: I asked how much space you need.

Dan: Ok, fine, whatever. 10 feet. Hey, if the basement doesn't work, you know another great place to watch a magic show? The back of my van.


For those who are new to the site, the GLOMM is the Global League of Magicians & Mentalists. An organization I founded so I could kick people out of it. It's the largest magic organization in the world. Everyone with an interest in magic is automatically a member unless they're a sex criminal or an asshole. There's also an "elite" level membership which is the official unofficial Jerx social organization for people who want to support this site. 

The concept started as a ludicrous anti-piracy measure for The Jerx, Volume One because I want to protect it as much as possible for the people who ordered the book. Every copy of that book is individually identifiable in a way that is essentially unobservable unless you know what you're looking for, so if a copy shows up on a piracy site, I'll kick that person out of the GLOMM and their name will be tossed on the banned members list which makes no distinction between if a person was kicked out for a heinous crime or just for being a dick to me. And then I'll hire an SEO expert to make sure that page is one of the first results for people searching their name. I'm an animal.

That's how it started, but the GLOMM will actually outlive us all.

The Amateur/Stooge Relationship ft. The Confederate and the Pea

I don't really understand the use of stooges in professional magic. 

In the case of the "instant stooge," I have bad news for those of you who use this technique: it sucks and doesn't fool people. There's always too much of a disparity between the stooge's reaction and the supposed effect. The magician is able to pluck a thought out of nowhere from the spectator's mind (supposedly) and the stooge just gives a half-hearted smile or mumbles, "huh, yeah, that's it." His reaction comes across as suspicious and incongruous. If you don't think instant stooges generally give shit reactions, then I feel bad for you, because that means you're used to getting half-hearted smiles and mumbles from your legitimate spectators.

The traditional stooge is something I understand a little better. I mean, I understand why you might use one as part of the methodology behind an effect. But are there people who use stooges as the full method of an effect? As in, "Excuse me, sir. Please think of any word in the english language. Hmm... you're thinking of parakeet aren't you?" And the guy freaks out? Is anyone using it that baldly? If so, that seems a little bullshit-y. You may say that as a magician/mentalist that anything is on the table method-wise, but I think you still have to stay within the implied agreement between performer an audience. And that agreement is, "I am going to use deception in such a way that I will be able to simulate mind reading [for example]." The agreement is not, "I'm going to put on a little pre-written skit where I will play a guy who can use deception in such a way that it simulates mind reading." 

It just wouldn't be fair to the audience. Look at it this way, if you said, "Would you like free tickets to the mentalism show? I have to warn you though, he can't really read minds." You would still get an audience, because most people already know it's not real in the first place. But if you said, "Would you like free tickets to the mentalism show? I have to warn you though, he can't really read minds. And all the participants on stage are paid actors playing along with it." No one would see that show. 

But I'm not here to lecture professionals. 

I want to make a quick point about amateurs and the use of stooges. 

When it comes to the amateur magician, I fully support the idea of using stooges every now and then. Particularly stooges who are friends and non-magicians. And the reason is this: when it comes to using stooges in the performance of amateur magic, the stooge is not just a part of the method, he's a part of your audience. Part of the reason for doing that trick should be to give the stooge that experience. That's not true in professional magic, where the stooge is just a tool to make the trick work and allow the performer to look good. But in amateur magic—if you adhere to the audience-centric approach—then the experience you're creating should be for both parties, the stooge and your spectator. 

If you look at magic not as a method of self-aggrandizement, but rather as a means to entertain, mystify, and stave off the dull routine of the everyday for those who you encounter as you go through life, then you can see how giving your friend a "stooge" role can be part of that. They're seeing the inner workings of a trick, they get some of the glory (ideally), and maybe they're walking away with a greater appreciation for magic. At the very least they played a role in staging some fun and likely had a good time.

A good rule of thumb to know if you're using a stooge in an audience(& stooge)-centric manner or in a magician-centric manner is to ask yourself how you would feel if your audience found out you were using a stooge. If you're shitting your pants because you don't want anyone to know, then it's probably a magician-centric usage. If it almost goes without saying you were working together or you're tempted to tell people you were, then it's audience-centric.

Here's an example of a stupidly enjoyable trick that uses a second party. You could have your stooge/friend set you up for this, but I prefer to play the straight-man role and let my friend take the starring role. This grew out of the effect I posted on Monday, Senses Working Overtime.

The Confederate and the Pea

You're hanging out with your friend Carrie. Another friend, Steve, is on his way over.

"Did you ever notice how sensitive Steve is? He's such a baby. He came over here the other day and was whining about how uncomfortable he was on my couch. He feels every imperfection. It's honestly a real Princess and the Pea situation with that guy. You haven't noticed that? I'll show you."

You take a deck of cards that's in its case from the table. You lift up a couch cushion and toss it under. 

When Steve arrives he sits on that part of the couch and immediately jumps up, rubbing his ass. He lifts up the cushion and pulls out the deck of cards. 

"Goddammit, man! Are you trying to destroy my tender bottom?"

A little while later Steve goes to the kitchen to get something to eat.

"Quick," you say, "it doesn't even have to be a whole deck." You take the cards out and tell her to grab some and toss them underneath the couch cushion. You quickly case the deck and put it on the table before Steve comes back and sits down.

Steve comes back in the room. "The elevator at work broke down when I was trying to get to the fitness center. And I didn't know if I should take the stairs, but if I did I wouldn't need to use the fitness center. But if I didn't---" He sits and pauses mid-sentence. He scrunches his face up. "What the hell? Did someone seriously put 19 cards under this couch cushion? What is wrong with you guys?"

Carrie looks at you. Were their 19 cards? Who knows, she just tossed some under the cushion. No one counted. And the rest of the deck was put away in the card case. Now she pulls out the cards and counts them.

There are 19.

Later still, Steve goes to the bathroom. "I've got to try this again," you say. You have Carrie choose one measly card out of the deck and put it under the cushion. You case the deck and set it on the table.

Steve comes back and sits down. After a moment or two he starts shifting his ass around on the couch cushion. In the same way you might move your butt around on a wobbly chair to make it go back and forth. 

"Come on guys, knock it off," he says. "I'm trying to enjoy this show but I can't get comfortable because you have to go and put a... [he shifts his butt as if to get a sense again] a three of hearts under my couch cushion? That's bullshit."

He pulls off the cushion. Carrie takes the card. It's the three of hearts.

Method

As I mentioned, this is an outgrowth of Monday's trick and, similarly, uses a marked and stacked deck (or Nyman's Code deck). Although you don't have to use that, it's just the cleanest way. You could just use a regular stacked deck and a little more handling. Or you could use a normal deck with some key cards placed in it, i.e., the ace of spades 10 cards down, the two of spades 20 cards down, the three of spades 30 cards down, and so on. You could then determine how many cards she cuts off in phase two via a quick spread of the deck (if, for example, the two of spades is the third card from the top, you know she cut off 17 cards) and in phase three you could force a card. I like to not touch the cards during those parts of the trick, so I use the marked and stacked deck.

Now you just need a way to code a number and a playing card to a spectator. I've used the Apple watch as mentioned yesterday. But the method I prefer is the first method I ever learned. I wrote it up in one of the past issues of X-Communication and I'll include it at the end here. I assume it's decades, if not centuries old.

This is, in my opinion, an ideal usage of a secret partner for the amateur performer. It gives them a chance to screw around and act out. You can teach it to someone in 5 minutes. And it's genuinely a dramatically sound trick. It gets progressively more incredible. Someone could possibly feel a deck of cards under a cushion. The idea that someone could discern the number of cards is incredibly unlikely. And the notion that he could differentiate the ink on the card to the point he could identify it by sitting on it is just impossible. There's also a nice bit of a misdirect at the end because your spectator will assume your friend is just going to be able to recognize there's a card under there. They don't conceive that he will know the value of the card by sitting on it. 

It's some good absurdist fun.

How to code a card to someone. 

This is only slightly complicated, I've found it's pretty easy for people to pick up after a few minutes. Remembering the order of the suits is the hardest part. So teach them the concept of CHaSeD. I've taught this to a lot of people and they genuinely enjoy learning it and the idea that a card can be transmitted to someone else just by how you set the card case on the table. 

In order to send a number (under 50), as in the second part of this effect, instead of coding the suit via the direction of the card case, you will code the first digit that way. It just goes around in a circle: 1, 2, 3, 4. If the spectator cut off less than 10 cards then you place the box on the table with the back of the card box facing up. It will make more sense when you read below.


From X-Communication #6

Here’s how it works. When you put the cards away and set the card case down your partner can come in and immediately name the card.

That would be the two of clubs.

This is simply done by imaging your surface is a clock face. You place the deck in any clock location to indicate a value A-Q. For a king you place it in the middle. The suit is indicated by the direction the card case is pointing.

So this is the nine of diamonds.

[Note: Remember, in The Confederate and the Pea you're coding information the spectator doesn't even know yet so there's no suspicion if you put the deck down at "three o'clock" and the spectator chose a three.]

Concerns:

It seems like it would be hard to tell the difference between, say, a four and a five. 
This is why you don’t shoot for equal spacing between the numbers. 12, 3, 6, and 9 are very easy to differentiate because they’re all at right angles from the center of the table or mat. A “four” should be on the right-hand side, but slightly lower than a three. A “five” should be on the bottom, but slightly ahead of a six. With almost no practice it becomes very easy to tell the difference.

I’m performing on a big table, there’s no way to delineate edges and things like that. 
With practice you don’t need anything other than you and your partner’s ability to imagine a 2-foot square in front of you. But don’t fret if you’re not at that point. Simply place anything on the table as a central point of your clock. A coin, a glass, your cell phone. Then imagine your clock around that point. 

The Impromptu Toolkit: Morse Code

If you have any magic friends that you spend time with at all, I think you should make an effort to learn Morse code. Now, this is probably a clunky way to code information between people. I'm sure there are super clever magician ways that I don't know about, but the reason I recommend Morse code is first because it's fairly universal. It's not a clever magic code, it's a dull regular person code, but it's something you can learn pretty easily without having to have access to secret magic stuff. And it's a very all-purpose code because you can easily transfer the information visually, audibly, or via touch.

Why to Learn Morse Code

Well, in case you get trapped under earthquake rubble and you need to bang on a pipe so people know you're still alive, for one. 

Or you can use it in magic tricks.

I don't think it works well for a legitimate coding act where you're supposed to be transmitting information to someone. But it does work very well when you or your friend are acting as a secret confederate. 

Your friend says. "I'm going to leave the room. I want you all to settle on a thought to send me when I come back."

"What a load of horseshit," you say, dismissively.

A minute later he comes back and joins you at the table. Everyone concentrates. It's dead silent. No one moves. After a few seconds he says "Lobster." Everyone flips out.

Of course it's just you tapping it out in morse code on his foot from across the table.


The most powerful response I've received from a trick that used Morse code as part of the method was as part of a seance effect. One friend had written down the name of someone she wanted to contact on business card. I peeked the information. I coded it to my friend who was also at the table via tapping his foot. Then everyone except me put their hands on the Ouija planchette and it spelled out the person's name; a name that had never been revealed and without the "magician" even touching anything.


The nice thing about Morse code is you only need two elements: a dot and a dash. So anything that gives you two "signals" can work. You could hang black and white socks on a clothesline to spell out sexy things to your hot neighbor. You could have face-up and face-down cards code a word to someone.

One time my friend made the absurd and mathematically impossible claim that at any time, every song every recorded is being played on the radio somewhere in the world and he could find it on the radio dial. "It may be very very faint, but it's possible to pick it up if you have good ears."

"Well, I've got great ears," I said.

My friend asked another person to whisper a song in his ear which he claimed he would find on the radio. He tuned the radio along the AM dial. Songs faded in and out. He eventually got to one point on the dial and said, "I'm close. It's going to be hard to pinpoint the exact frequency."

After a minute or so I—at a point where it still just sounded like fuzz—I scrunched my eyes and said, "I think I hear something." I put the radio close to my ear and listened intently.

Then I started singing.

Hold me closer tiny dancer
bum bum BUM!
Count the headlights on the highwayyyyyyyyy

The method? There was a point on the dial that was neutral. Once he settled on that number the coding started. To the left of the number would be a dot and to the right of the number would be a dash. He would pause for a longer time on the number to indicate a break between letters. So what looked like him trying to get an exact tuning was actually him coding the song to me.

Once he got out T-I-N-Y-D, I knew where it was going and stepped in to say I was hearing something.


I've tried to come up with more interesting ways to transmit the information than directly tapping it to someone else, but I haven't really come up with anything great to use in most situations.

One that was fun to play around with was this. I would have eight pennies, nickels, dimes, and quarters in rows on the table and a large glass. My morse code friend was either out of the room or hadn't arrived yet. I'd ask another friend to think of a simple one syllable word. Once they had named a word I would start tapping the coins on the glass one by one, evaluating the sound they made. Some I would toss into the glass and some I wouldn't. At the end I'd have a glass with a number of coins in it. When my confederate arrived I'd ask my friend to take the glass and swirl the coins around next to my confederate's ear. 

"Do you hear any word in the sound of the coins whirling around?" I'd ask my partner.

"Kind of... it sounds like... sock maybe?"

So you have your coins on the table like this.

You look at things in sequences of two coins. If two coins are together, that's consider a dash. If only one coin is in a two-coin area, that's considered a dot. No coins in a two coin area means the letter is made up of less than four elements so you removed the rest of the coins in that row.

This sounds more complicated than it is. Each row is a letter. Letters are made up of at most four elements (dots and dashes). A dash is two coins. A dot is one coin. I just remove all the coins to make what's left on the table indicate the letter.

So if the spectator is thinking of SOCK, the coins you would leave on the table are like so:

S   ...
O  ---
C  -.-.
K  -.-

You might think people will realize you're coding the word somehow through the layout of the coins on the table. And yeah, you're probably right. I didn't say it was a good idea. I said I had fun playing around with it. I don't think it's as transparent as it might seem. Having the coins in a grid at the beginning is a feasible way you might have things set up if you wanted to search through the coins for ones with the right "tone" to transmit this words when swirled around. That would keep things organized. And the process of tapping the coins against the glass and really listening seems somewhat meaningful. Your attention is on the coins you put in the glass, not what's left on the table. And your confederate can read those coins on the table very quickly from far away once they're used to the system. So you can scoop them up and put them away soon after he enters the room. But again, I wouldn't argue that it's a great trick.

It doesn't matter if your spectator chooses a word longer than four letters. You just do the first four and your confederate will either figure out what the rest is or just end up saying something close, so you're all set.


How to Learn Morse Code

Here is a chart with the Morse code symbols the letter consists of built into the shape of the letter. "Dit" is a dot, and "Dah" is a dash (don't ask me why).

Take 15 minutes and learn a row each day and you'll have it down in four days.

After you have it down, you can search online for Morse code practice sites.

The truth is, you just need to know the letters you don't have to be really good. You're not going to be coding whole sentences, just a word or two.

Modern Morse

Two last things.

The Apple watch has a feature where you can tap on the face of the watch and your friend/loved one will feel those taps on their wrist. (I mean, assuming they too have an Apple watch.) You can't do "dashes" so to do Morse code you have to do fast double-taps for the equivalent of dashes. It doesn't take long to figure out the timing. Or, if you're a masochist, you can learn the tap code too. The tap code is used by prisoners to communicate by tapping on walls or cells and just uses one knocking sound, not short and long sounds.

I haven't used the Apple watch to tap Morse code, but I have used it to transmit numbers and playing cards.

And finally, if you have an iPhone you can do what I did and go into your contacts list and assign a custom vibration for each of your contacts that is their name (or a word that describes them) in Morse code. It's very easy, you just go to edit their info and there's a choice that allows you to choose the vibration for when they call and you just choose "Create New Vibration." Then when someone calls you, even if your phone is on silent and in your pocket, you'll know who it is without looking. It's not a magic trick, but it kind of feels like one inside my head when I know who's on the phone without seeing or hearing anything. And it makes me feel smug and superior when I judge people who have to take their phones out and actually look to see who's calling. You poor suckers.


You might not really spend much time with other magicians, so you might think it's not worth the effort to learn this. Well, how about this idea. All of us who learn Morse code for magic purposes will get identical face tattoos. Then, when you're out in public, if you spot someone with the same tattoo, you'll know they're ready to be your secret helper for a magic trick.

Also, this will be a good way for us to let others know how "misunderstood" we are.